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<channel>
	<title>Hawk Enterprises</title>
	<atom:link href="http://www.hawkenterprises.org/feed" rel="self" type="application/rss+xml" />
	<link>http://www.hawkenterprises.org</link>
	<description>Home of PHP Blackjack, PHP Search, and other Great PHP Titles</description>
	<pubDate>Thu, 08 May 2008 05:05:42 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5.1</generator>
	<language>en</language>
			<item>
		<title>PHP Strategy Game BattleNow (a few updates)</title>
		<link>http://www.hawkenterprises.org/2008/05/08/php-strategy-game-battlenow.html</link>
		<comments>http://www.hawkenterprises.org/2008/05/08/php-strategy-game-battlenow.html#comments</comments>
		<pubDate>Thu, 08 May 2008 05:05:42 +0000</pubDate>
		<dc:creator>Hawk</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[games]]></category>

		<category><![CDATA[php]]></category>

		<category><![CDATA[php games]]></category>

		<category><![CDATA[php Software]]></category>

		<guid isPermaLink="false">http://www.hawkenterprises.org/?p=113</guid>
		<description><![CDATA[Battle now is going to be our first attempt at a strategy style game.   After today we have developed a simple tile system.   Here is some of the code below.
For you who haven&#8217;t heard or forgotten, Battlenow is going to serve at the base level for a open source battle simulator.   The plan is to [...]]]></description>
			<content:encoded><![CDATA[<p>Battle now is going to be our first attempt at a strategy style game.   After today we have developed a simple tile system.   Here is some of the code below.</p>
<p>For you who haven&#8217;t heard or forgotten, Battlenow is going to serve at the base level for a open source battle simulator.   The plan is to have Generals with various rank, movement, intelligence, charm, war.  There is also going to be hopefully some various weapon or military classes such as arterial (probably catapults), mounted units (probably rangers) and foot units (probably knights).</p>
<p><strong>Turn based php game</strong> is what we will be shooting for, however it&#8217;s going to have the initiative system much like the older final fantasy tactics.  You will have a queue and depending on your wait time will determine when your general will have his turn.</p>
<p>Forts, Castles, and different terrain all over different stats such as defense and movement.    There is plans between levels to have a down/upgrade time for the next battle as well as in-game upgrades.   Some code is below.</p>
<p><span id="more-113"></span></p>
<p>[code]</p>
<p>&lt;?php<br />
// Battlenow<br />
// by hawk enterprises (http://www.hawkenterprises.org)<br />
//    0         1         2        3        4         5        6        7<br />
$terrain_map = array( 0 =&gt; array ( &#8216;M&#8217;,'M&#8217;,'M&#8217;,'F&#8217;,'F&#8217;,'G&#8217;,'G&#8217;,'G&#8217;),<br />
1 =&gt; array ( &#8216;M&#8217;,'C&#8217;,'F&#8217;,'G&#8217;,'G&#8217;,'G&#8217;,'G&#8217;,'G&#8217;),<br />
2 =&gt; array ( &#8216;M&#8217;,'H&#8217;,'H&#8217;,'H&#8217;,'F&#8217;,'G&#8217;,'G&#8217;,'G&#8217;),<br />
3 =&gt; array ( &#8216;M&#8217;,'M&#8217;,'M&#8217;,'H&#8217;,'F&#8217;,'G&#8217;,'G&#8217;,'G&#8217;),<br />
4 =&gt; array ( &#8216;W&#8217;,'W&#8217;,'W&#8217;,'W&#8217;,'W&#8217;,'G&#8217;,'G&#8217;,'G&#8217;),<br />
5 =&gt; array ( &#8216;G&#8217;,'G&#8217;,'G&#8217;,'G&#8217;,'G&#8217;,'G&#8217;,'G&#8217;,'G&#8217;),<br />
6 =&gt; array ( &#8216;G&#8217;,'F&#8217;,'G&#8217;,'G&#8217;,'G&#8217;,'G&#8217;,'G&#8217;,'G&#8217;),<br />
7 =&gt; array ( &#8216;G&#8217;,'G&#8217;,'G&#8217;,'G&#8217;,'G&#8217;,'G&#8217;,'G&#8217;,'G&#8217;));<br />
define(&#8217;ROWS&#8217;,8);<br />
define(&#8217;COLS&#8217;,8);</p>
<p>$terrain_movement = array (&#8217;M&#8217; =&gt; 100,<br />
&#8216;C&#8217; =&gt;  0,<br />
&#8216;G&#8217; =&gt;  1,<br />
&#8216;W&#8217; =&gt;  6,<br />
&#8216;F&#8217; =&gt;  3,<br />
&#8216;H&#8217; =&gt;  4);</p>
<p>$cp_generals = array (0=&gt; array(&#8217;flag&#8217;=&gt;&#8217;CX&#8217;,'units&#8217;=&gt;100,&#8217;rank&#8217;=&gt;100,&#8217;x'=&gt;1,&#8217;y'=&gt;1),<br />
1=&gt; array(&#8217;flag&#8217;=&gt;&#8217;X1&#8242;,&#8217;units&#8217;=&gt;10,&#8217;rank&#8217;=&gt;50,&#8217;x'=&gt;5,&#8217;y'=&gt;6));</p>
<p>$pc_generals = array (0=&gt; array(&#8217;flag&#8217;=&gt;&#8217;PX&#8217;, &#8216;units&#8217;=&gt;100,&#8217;rank&#8217;=&gt;100,&#8217;x'=&gt;0,&#8217;y'=&gt;6));</p>
<p>function display_map($c_generals, $p_generals, $map){</p>
<p>for($y=0;$y&lt;ROWS;$y++){<br />
for($x=0;$x&lt;COLS;$x++){<br />
$flag = false;<br />
echo &#8216;&lt;div id=&#8221;grid_&#8217;.$x.$y.&#8217;&#8221; class=&#8221;&#8216;.$map[$y][$x].&#8217;&#8221;&gt;<br />
&lt;img width=&#8221;64&#8243; height=&#8221;64&#8243; src=&#8221;image_tile.php?cost=&#8217;.movecost($y,$x).&#8217;&amp;flag=&#8217;;</p>
<p>//check if anyone occupies this spot<br />
foreach($c_generals as $k=&gt;$v){ // computer first<br />
if($v['x'] == $x &amp;&amp; $v['y'] == $y){<br />
echo $v['flag'];<br />
$flag = true;<br />
}<br />
}<br />
foreach($p_generals as $k=&gt;$v){  // then player<br />
if($v['x'] == $x &amp;&amp; $v['y'] == $y){<br />
echo $v['flag'];<br />
$flag = true;<br />
}<br />
}<br />
if(!$flag) echo $map[$y][$x];  // then bare terrain<br />
echo &#8216;&#8221; alt=&#8221;tile&#8221; /&gt;&lt;/div&gt;&#8217;;<br />
}<br />
echo &#8216;&lt;br/&gt;&#8217;; // next row<br />
}<br />
}<br />
function movecost($x,$y){<br />
global $terrain_map;<br />
global $terrain_movement;<br />
return $terrain_movement[$terrain_map[$x][$y]];<br />
}<br />
function distancecost($x,$y,$gx,$gy){<br />
$cost = 0;</p>
<p>}<br />
function movement_range($x,$y,$movepoints=6){</p>
<p>}<br />
display_map($cp_generals,$pc_generals,$terrain_map);</p>
<p>?&gt;<br />
&lt;style type=&#8221;text/css&#8221;&gt;<br />
.M,.G,.C,.W,.F,.H {width:64px;height:64px;display:inline;border:1px solid black;}<br />
&lt;/style&gt;</p>
<p>[/code]</p>
<p><strong>PHP Game</strong> developers please contact us if you would like to get in on this project.  We can use programmers but would also love a designer.   Right now our tiles look like this <a href="http://www.hawkenterprises.org/dev/battlenow/">click here to see our tiles</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>bbPress Forum, please help bring the community</title>
		<link>http://www.hawkenterprises.org/2008/05/05/bbpress-forum-please-help-bring-the-community.html</link>
		<comments>http://www.hawkenterprises.org/2008/05/05/bbpress-forum-please-help-bring-the-community.html#comments</comments>
		<pubDate>Mon, 05 May 2008 08:56:52 +0000</pubDate>
		<dc:creator>Hawk</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[bbpress]]></category>

		<category><![CDATA[php]]></category>

		<category><![CDATA[updates]]></category>

		<category><![CDATA[wordpress]]></category>

		<guid isPermaLink="false">http://www.hawkenterprises.org/?p=112</guid>
		<description><![CDATA[Hello all, the past two days I spent building a wordpress -&#62; bbPress forum.   Our new forums currently has the following topics

Installation Talks about the installation of all the scripts here, help trouble shoot problems
How To&#8217;s and Troubleshooting
Plugin&#8217;s and Hacks
Requests and Feedback
Alpha/Beta
PHP
Javascript

Those are just the introductory forums I imagine in the future we may add [...]]]></description>
			<content:encoded><![CDATA[<p>Hello all, the past two days I spent building a wordpress -&gt; bbPress forum.   Our new forums currently has the following topics</p>
<ul>
<li><a href="http://www.hawkenterprises.org/forum/support-forum">Installation</a> Talks about the installation of all the scripts here, help trouble shoot problems</li>
<li><a href="http://www.hawkenterprises.org/forum/how-tos-and-troubleshooting">How To&#8217;s and Troubleshooting</a></li>
<li><a href="http://www.hawkenterprises.org/forum/plugins-and-hacks">Plugin&#8217;s and Hacks</a></li>
<li><a href="http://www.hawkenterprises.org/forum/request-and-feedback">Requests and Feedback</a></li>
<li><a href="http://www.hawkenterprises.org/forum/alpha-beta">Alpha/Beta</a></li>
<li><a href="http://www.hawkenterprises.org/forum/php">PHP</a></li>
<li><a href="http://www.hawkenterprises.org/forum/javascript">Javascript</a></li>
</ul>
<p>Those are just the introductory forums I imagine in the future we may add more, and we would love to hear from you.  Please come over to the <a href="http://www.hawkenterprises.org/index-forum.php">hawk enterprises forums</a></p>
<p>The best news is all 3,000+ of you here will get to use your wordpress accounts to use bbPress.  I hope you all enjoy.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Cheetah Search v.9 to be released in may</title>
		<link>http://www.hawkenterprises.org/2008/05/03/cheetah-search-v9-to-be-released-in-may.html</link>
		<comments>http://www.hawkenterprises.org/2008/05/03/cheetah-search-v9-to-be-released-in-may.html#comments</comments>
		<pubDate>Sat, 03 May 2008 21:59:18 +0000</pubDate>
		<dc:creator>Hawk</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[php]]></category>

		<category><![CDATA[search]]></category>

		<guid isPermaLink="false">http://www.hawkenterprises.org/?p=111</guid>
		<description><![CDATA[Cheetah Search formerly xxk search is to be the premier  PHP/Mysql driven website.  I Hawk Roberts of Hawk Enterprises is spending tremendous amounts of time redeveloping xxk into this faster hybrid of Cheetah Search.
How are we making it faster?
Currently our shared hosting provider is very stringent on CPU usage, no more than 1% [...]]]></description>
			<content:encoded><![CDATA[<p>Cheetah Search formerly xxk search is to be the premier  PHP/Mysql driven website.  I Hawk Roberts of Hawk Enterprises is spending tremendous amounts of time redeveloping xxk into this faster hybrid of Cheetah Search.</p>
<p><strong>How are we making it faster?</strong></p>
<p>Currently our shared hosting provider is very stringent on CPU usage, no more than 1% sustained in 24 hour period.   Instead of using the shared hosting for the fetching of links, downloading of pages, and parsing of keywords we bought several high speed lines here in Portland, Oregon and around the United States.</p>
<p>For these lines are connected to several smaller computers that none of them are over 2ghz in processing power.   However combined these well contribute a great mass amount of computing power.<span id="more-111"></span></p>
<p><strong>A more in depth view of a typical datacenter</strong></p>
<p>In a typical data we have 8mbps down (this is all we care about) pipeline, hooked to three or more servers. These servers aren&#8217;t much more than 300mhz - 1ghz machines but they all carry 250GB hard drives and are maxed on ram, which for some is only 384mb.</p>
<p>These machines are nothing more than debian console only boxes.   I&#8217;ve installed php5/mysql4/apache2 on all the boxes along with a few utilities that I like to use.   Then every box gets loaded with the latest mechanized cheetah warrior bot.</p>
<p><strong>What is this mechanized cheetah warrior bot?</strong></p>
<p>Here at Hawk Enterprises we have been having lots of fun building search engines and crawler bots to roam the internet.   Our Cheetah warrior is just the latest in a line of great development search crawlers.   How this particular one works is a series of steps.</p>
<ol>
<li> Request Alternate Instructions from Alpha Cheetah server (discuss this in a moment)</li>
<li> Retrieve List of URLs to Process</li>
<li> Process URL   &#8216;http://xyz.com/file.ext&#8217;
<ol>
<li>Connect to URL</li>
<li>Store Header Information, Meta-Page Information</li>
<li>Determine Proper execution as HTML, Image, Script, etc.</li>
<li>Parse out links and other media</li>
<li>Send Links and Other Media to Alpha Cheetah</li>
<li>Analyze Content for Keywords and Phrases</li>
<li>Check Database for existing page links to URL and adjust rank accordingly</li>
<li>Store Content, Links, Media, Rank</li>
<li>Generate HTML page and all associated Pages</li>
<li>Push to staging server</li>
</ol>
</li>
<li>If more URLs to Process Continue Otherwise</li>
<li>Request more URLS from Alpha Cheetah Server</li>
</ol>
<p>This is the basic process of the Cheetah Warrior Bot.   The idea is the bot can run on it&#8217;s own pretty much autonomously.   If at any point the Warrior Bot fails to have things to do the Alpha server will always have a huge list of processed, not processed URLs for it.</p>
<p>I also recognized the potential  power that this yields for any  type of  distributed  task I might need so I put in an alternative instruction directive.   This basically allows me to place a file on the Alpha box, and all the other boxes will periodically check it and pull down new information and assimilate it.    It uses a similar structure like word press with it&#8217;s hooks.    However unlike wordpress it will update itself.</p>
<p><strong>Faster still.</strong></p>
<p>Having all the server process the pages and build them offsite and upload them to a seperate master server will improve speed dramatically.  Instead of having to ask the database for a search all the pages will be pre-generated.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>W3C validation, New Login/Register and more updates</title>
		<link>http://www.hawkenterprises.org/2008/05/01/w3c-validation-new-loginregister-and-more-updates.html</link>
		<comments>http://www.hawkenterprises.org/2008/05/01/w3c-validation-new-loginregister-and-more-updates.html#comments</comments>
		<pubDate>Thu, 01 May 2008 01:34:55 +0000</pubDate>
		<dc:creator>Hawk</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[php]]></category>

		<category><![CDATA[updates]]></category>

		<category><![CDATA[w3c]]></category>

		<guid isPermaLink="false">http://www.hawkenterprises.org/?p=110</guid>
		<description><![CDATA[Hello all,
Just doing some spring cleaning around the area.   I temporarily disabled the chat box today because well it&#8217;s not w3c valid.   I will need to work on it to get it back up and of course will release a w3c version when it&#8217;s available.
Currently I added a new menu above called the &#8220;+&#8221; menu.  [...]]]></description>
			<content:encoded><![CDATA[<p>Hello all,</p>
<p>Just doing some <strong>spring cleaning</strong> around the area.   I temporarily disabled the chat box today because well it&#8217;s not w3c valid.   I will need to work on it to get it back up and of course will release a w3c version when it&#8217;s available.</p>
<p>Currently I added a new menu above called the &#8220;+&#8221; menu.  It has all those meta things you like to do like login and logout, register, find the rss feeds and similar.   I also took some time to develop new login/register and email forms.   Check back in a day or so and everything will be tidy.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>PHP Penetration Tests by Hawk Enterprises</title>
		<link>http://www.hawkenterprises.org/2008/04/26/php-penetration-tests-by-hawk-enterprises.html</link>
		<comments>http://www.hawkenterprises.org/2008/04/26/php-penetration-tests-by-hawk-enterprises.html#comments</comments>
		<pubDate>Sat, 26 Apr 2008 06:28:47 +0000</pubDate>
		<dc:creator>Hawk</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[php]]></category>

		<category><![CDATA[php security]]></category>

		<category><![CDATA[php Software]]></category>

		<guid isPermaLink="false">http://www.hawkenterprises.org/?p=109</guid>
		<description><![CDATA[Hawk Enterprises
http://www.hawkenterprises.org
Demo
PHP Penetration Test is a program for performing simple form based security tests. Securing the internet is upon to developers to create proper forms and applications. This is a tool for testing individual fields and values from various attacks. How to use this program: 
* Grab url of address you wish to test, the [...]]]></description>
			<content:encoded><![CDATA[<p>Hawk Enterprises<br />
http://www.hawkenterprises.org</p>
<p><a href="http://www.hawkenterprises.org/dev/phppenetration/">Demo</a><br />
PHP Penetration Test is a program for performing simple form based security tests. Securing the internet is upon to developers to create proper forms and applications. This is a tool for testing individual fields and values from various attacks. How to use this program: <span id="more-109"></span></p>
<p>* Grab url of address you wish to test, the action url.<br />
* Click Tamper Post, 10 fields appear that are &#8220;post field name&#8221; : &#8220;post field value&#8221;<br />
* If you wish to test a post field click XSS for cross-side scripting or hit for SQL Injection tests<br />
* Then hit Run, it will tell you if it has exploits or if doesn&#8217;t have a tested exploit.</p>
<p>How to protect against XSS attacks</p>
<p>* Clean all text displayed from user inputs with filter (ex. preg_replace(&#8217;[a-z0-9]&#8216;,$str);)</p>
<p>How to protect against SQL Injections</p>
<p>* Clean all inputs<br />
* Also escape text with mysql_escape_string()</p>
<p>How to protect against Auth Attacks How to protect against Directory Access Attacks How to protect against CRLF attacks<br />
<a href="http://www.hawkenterprises.org/wp-login.php"><strong> Download PHP Penetration Tests</strong></a> (Requires Login)</p>
]]></content:encoded>
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		</item>
		<item>
		<title>PHP Vegas Three Card Rummy by hawk enterprises</title>
		<link>http://www.hawkenterprises.org/2008/04/23/php-vegas-three-card-rummy-by-hawk-enterprises.html</link>
		<comments>http://www.hawkenterprises.org/2008/04/23/php-vegas-three-card-rummy-by-hawk-enterprises.html#comments</comments>
		<pubDate>Wed, 23 Apr 2008 23:08:47 +0000</pubDate>
		<dc:creator>Hawk</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[games]]></category>

		<category><![CDATA[php]]></category>

		<category><![CDATA[php Software]]></category>

		<guid isPermaLink="false">http://www.hawkenterprises.org/?p=108</guid>
		<description><![CDATA[PHP Vegas Three Card Rummy By Hawk Enterprises
Demo
Description and Objective
The game of Vegas Three Card Rummy is played between the Dealer and the Player with a 52-card deck. The Player is dealt three cards face up and the Dealer is dealt three cards face down. The goal of Vegas Three Card Rummy is to get [...]]]></description>
			<content:encoded><![CDATA[<p><strong>PHP Vegas Three Card Rummy By Hawk Enterprises</strong></p>
<p><a href="http://www.hawkenterprises.org/dev/3cardrummy/">Demo</a><br />
Description and Objective</p>
<p>The game of Vegas Three Card Rummy is played between the Dealer and the Player with a 52-card deck. The Player is dealt three cards face up and the Dealer is dealt three cards face down. The goal of Vegas Three Card Rummy is to get fewer points than the Dealer.<span id="more-108"></span></p>
<p>The Dealer&#8217;s hand must have 20 points or less to qualify. If the Dealer does not qualify, the Player wins even money on the Ante and the Raise is returned. The payout for the Bonus Bet is determined independently from the Dealer&#8217;s hand.<br />
Vegas Three Card Rummy Rules:</p>
<ul>
<li> Cards are dealt from a single deck.</li>
<li> Both Dealer and Player receive three cards. The Dealer&#8217;s cards are dealt face down.</li>
<li> The Bonus Bet is paid based on the pay table located below.</li>
<li> Cards are shuffled after every hand.</li>
</ul>
<p>Card Values</p>
<p>Cards 2 through 10 = face value</p>
<p>Jack, Queen, King = 10 points</p>
<p>Aces = 1 point</p>
<p>Any Pair = 0 points</p>
<p>Any Triple = 0 points</p>
<p>Two-card Suited Run = 0 points</p>
<p>Three-card Suited Run = 0 points</p>
<p>Note - Ace, King is not a suited run</p>
<p>Important - When a hand can be scored as either a pair or a two-card suited run and neither leads to a lower score, the two-card suited run will always be used to determine the score. When a hand can be scored as either a pair or a two-card suited run, the two-cards that will be chosen will result in the lowest possible score for a given hand.<br />
The Ante Wager</p>
<p>After placing an Ante wager the Player is dealt 3 cards face up and the Dealer receives 3 cards face down. If the Player does not believe their hand can beat the Dealer, the Player can fold the hand and forfeit the Ante wager.</p>
<p>If the Player believes the hand can beat the Dealer&#8217;s hand, the Player must Raise with a wager equal to the Ante amount. After Raising, the Dealer&#8217;s cards will be revealed. To qualify the Dealer&#8217;s hand must contain 20 points or less. If qualified, the Dealer&#8217;s hand will be compared to the Player&#8217;s hand, the winner having the lowest point total in their hand. If the Dealer has the lowest point total the Player loses both the Ante and Raise bets. If the Dealer does not qualify, the Player wins even money on the Ante and the Raise wager is returned. If the Player has the lowest point total the Ante is paid 1:1 and the Raise wager is paid according to the pay-table (see below).<br />
The Bonus Bet</p>
<p>The Bonus Bet is won if the Player&#8217;s hand contains 12 points or less. The Bonus Bet wager is a not measured against the Dealer&#8217;s hand, it is paid out based on the point total of the hand dealt, (see pay-table below). If the Player wagers on the Ante and folds the hand the Bonus Bet wager is also forfeited.</p>
<p>Bonus Bet Payouts</p>
<p>A-2-3 Suited Run</p>
<p>100:1</p>
<p>0</p>
<p>25:1</p>
<p>1-6</p>
<p>2:1</p>
<p>7-10</p>
<p>1:1</p>
<p>11-12</p>
<p>4:1</p>
<p>Payouts - Raise Bet</p>
<p>Winner</p>
<p>Score</p>
<p>Payouts</p>
<p>Player</p>
<p>0</p>
<p>4:1</p>
<p>Player</p>
<p>1-5</p>
<p>2:1</p>
<p>Player</p>
<p>6-19</p>
<p>1:1</p>
<p>Player/Dealer Tie</p>
<p>Any</p>
<p>Push</p>
<p>The Player can win if:</p>
<p>* Ante- If the Player 3-card point total is less than the Dealer. Or if the Player Raises and the Dealer does not qualify with 20 points or less.<br />
* Raise - If the Player&#8217;s 3-card point total is less than the Dealer&#8217;s point total and the Dealer qualifies by having 20 points or less.<br />
* Bonus Bet - If the Player is dealt 12 points or less.</p>
<p>The Player loses if:</p>
<p>* Ante - If the Player folds or if the Dealer has a lower point total than the Player<br />
* Raise - If the Dealer has a lower point total than the Player.<br />
* Bonus Bet - If the Player does not receive a point total of 12 points or less.</p>
<p>Player Actions/Button Descriptions:</p>
<p>Bet - To place an Ante wager, the Player must click on the Ante circle and then the chip value that they wish to wager. To place a Bonus Bet wager the Player must click on the Bonus Bet diamond and then on the desired chip value they wish to wager.</p>
<p>Deal - Press Deal to begin the game once the wagers have been placed. The Player is dealt three cards face up and the Dealer is dealt three cards face down.</p>
<p>Raise - If the Player feels they can beat the Dealer, click Raise to continue. The Raise amount will be equal to the Ante. The Dealer&#8217;s cards are then revealed and compared to the Player&#8217;s hand to determine a winner.</p>
<p>Fold - Clicking on the Fold button ends the current game and forfeits the Ante and Bonus Bet wagers.</p>
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